tik_manager4.dcc.maya.validate.shape_names ========================================== .. py:module:: tik_manager4.dcc.maya.validate.shape_names .. autoapi-nested-parse:: Validation for all shape names are following the maya standards to match their transforms. Classes ------- .. autoapisummary:: tik_manager4.dcc.maya.validate.shape_names.ShapeNames Module Contents --------------- .. py:class:: ShapeNames Bases: :py:obj:`tik_manager4.dcc.validate_core.ValidateCore` Validate the shape names .. py:method:: check_shapename(transform_node) Check the shape name(s) under the given transform node. .. py:method:: collect() Collect all transform nodes in the scene. .. py:method:: fix() Fix the shape names. .. py:method:: select() Select the bad shapes. .. py:method:: validate() Validate the shape names. .. py:attribute:: nice_name :value: 'Shape Names'