tik_manager4.dcc.maya.validate.shape_names
Validation for all shape names are following the maya standards to match their transforms.
Classes
Validate the shape names |
Module Contents
- class ShapeNames
Bases:
tik_manager4.dcc.validate_core.ValidateCoreValidate the shape names
- check_shapename(transform_node)
Check the shape name(s) under the given transform node.
- collect()
Collect all transform nodes in the scene.
- fix()
Fix the shape names.
- select()
Select the bad shapes.
- validate()
Validate the shape names.
- nice_name = 'Shape Names'